Info:That bit about the cargo compartment might have been a joke. You think.##Either way, there's still a lot of work to do before you head back.
Info:Evacuating the shelter, for example. The shelter is a confusing underground maze, full of cramped, nearly identical corridors. Without >Marty~'s help, you'd never find your way around.
Info:You find the residents, and explain the situation to them. They are supplied with food, beverages, and hugs as needed, and are shown the way to the surface. You wait for them to come out by themselves, though, not forcing it.
Info:The spare room at the building is converted into a makeshift shelter. Social services have been alerted. Those who wish to leave the island, and reconnect with friends and family in the outside world, are given passage. Those who wish to stay will be supported in building a less unhealthy society.
Info:Dirk Probalo seems to be ignoring you. You're pretty sure he still has access to the shelter's IT systems, but they're not connected to any outside network. So that's not a high priority.##For now, he's not a going concern.
Info:You figure that about does it for >the mission.~ All that remains is the debriefing. And then you can head back home as well.
John Maynard Supplychain:The debriefing, it turns out, takes the shape of a beach party.
